MORPHOUS STUDIOS INC

ABOUT


Established in 2014, Morphous Studios is a talented team of concept designers and storytellers. We collaborate with AAA Games and Motion Picture Clients to develop virtual narratives that are highly imaginative, visually stunning and emotionally compelling. Our collective is based in Vancouver and Los Angeles.


CLIENT LIST


THE CREW

Carlo Balassu   Founder / Creative Director   For over 15 years, Carlo has been developing his expertise in the Film, Advertising and Video Game industry as a designer, concept artist and digital painter. His background in Architecture/Design and his passion for Travel/Photography helps inform and enrich much of his creative work. Currently, Carlo serves as a creative/strategic consultant to IP creators on various unannounced game and film projects.  Projects:  Gears of War-The Coalition, The Amazing Spider-Man 2, Maleficent, The Lone Ranger    LinkedIn

Carlo Balassu
Founder / Creative Director

For over 15 years, Carlo has been developing his expertise in the Film, Advertising and Video Game industry as a designer, concept artist and digital painter. His background in Architecture/Design and his passion for Travel/Photography helps inform and enrich much of his creative work. Currently, Carlo serves as a creative/strategic consultant to IP creators on various unannounced game and film projects.

Projects: Gears of War-The Coalition, The Amazing Spider-Man 2, Maleficent, The Lone Ranger

LinkedIn

Oleksiy "Alex" Golovchenko   Concept Artist / Digital Matte Painter   Alex brings 11-years worth of industry experience in Visual Effects to Morphous Studios. He has an exceptional eye for creating photo-realistic terrains and environments. Alex’s artistry and attention to detail is also evident in his conceptual designs. Alex holds a Master Degree in Computer Science and speaks three languages.  Projects:  Deadpool 2, Solutrean, Star Trek: Beyond, Miss Peregrine’s Home For Peculiar Children, Batman vs Superman    LinkedIn

Oleksiy "Alex" Golovchenko
Concept Artist / Digital Matte Painter

Alex brings 11-years worth of industry experience in Visual Effects to Morphous Studios. He has an exceptional eye for creating photo-realistic terrains and environments. Alex’s artistry and attention to detail is also evident in his conceptual designs. Alex holds a Master Degree in Computer Science and speaks three languages.

Projects: Deadpool 2, Solutrean, Star Trek: Beyond, Miss Peregrine’s Home For Peculiar Children, Batman vs Superman

LinkedIn

Jeff Bartzis Concept Artist / Digital Matte Painter   Jeff’s concept art displays a creative versatility, a thorough and thoughtful approach, and a unique understanding of form and function. Sketching, painting, modeling, texturing, lighting, rendering, compositing are but a few of his skills he has honed over the past 10 years in the industry.  Projects include:  Dark Matter S3, Zoo S3, Fear The Walking Dead S1, The 100 S2, The Arrow S3    LinkedIn

Jeff Bartzis
Concept Artist / Digital Matte Painter

Jeff’s concept art displays a creative versatility, a thorough and thoughtful approach, and a unique understanding of form and function. Sketching, painting, modeling, texturing, lighting, rendering, compositing are but a few of his skills he has honed over the past 10 years in the industry.

Projects include: Dark Matter S3, Zoo S3, Fear The Walking Dead S1, The 100 S2, The Arrow S3

LinkedIn

William Bao   Character Designer   Will is our dedicated Character Designer. People, props, mech suits and monsters – Will can draw it all. When not in the studio, Will is sketching  Alien  or  Predator  inspired ideas to no end. He is also our "eye in the sky" in sunny Los Angeles, California.   LinkedIn

William Bao
Character Designer

Will is our dedicated Character Designer. People, props, mech suits and monsters – Will can draw it all. When not in the studio, Will is sketching Alien or Predator inspired ideas to no end. He is also our "eye in the sky" in sunny Los Angeles, California.

LinkedIn